@startuml
sprite $hand_point_down [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000002BDDDDDDDDDDDDDDDDC600000000000
00000000000000000CFFFFFFFFFFFFFFFFFFF20000000000
00000000000000000EFFFFFFFFFFFFFFC9EFF50000000000
00000000000000000EFFFFFFFFFFFFFC004FF50000000000
00000000000000000EFFFFFFFFFFFFFA001FF50000000000
00000000000000000EFFFFFFFFFFFFFF52BFF50000000000
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000000000000000006FFFFFFFFFFFFFFFFFFC00000000000
000000000000000000244444444444444443000000000000
000000000000000000046666666666666663000000000000
000000000000000004EFFFFFFFFFFFFFFFFF600000000000
00000000000000001FFFFFFFFFFFFFFFFFFFC00000000000
0000000000000000AFFFFFFFFFFFFFFFFFFFF00000000000
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000000000000000AFFFFFFFFFFFFFFFFFFFFFD0000000000
000000000000003FFFFFFFFFFFFFFFFFFFFFFF5000000000
00000000000000DFFFFFFFFFFFFFFFFFFFFFFFD000000000
00000000000008FFFFFFFFFFFFFFFFFFFFFFFFF300000000
0000000000004FFFFFFFFFFFFFFFFFFFFFFFFFF900000000
000000000001EFFFFFFFFFFFFFFFFFFFFFFFFFFC00000000
00000000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
0000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
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00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000000
00000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000000
000000001DFFFF7AFFFFFFFFFFFFFFFFFFFFFFE000000000
000000000047610AFFFFFFFFFFFFFFFFFFFFFD2000000000
000000000000000AFFFFFFFFFFFFFFFFFC45300000000000
000000000000000AFFFFFFFFFFFFDEFF9100000000000000
000000000000000AFFFFFFDAFFF900200000000000000000
000000000000000AFFFFFFC0120000000000000000000000
000000000000000AFFFFFFC0000000000000000000000000
000000000000000AFFFFFFC0000000000000000000000000
000000000000000AFFFFFFC0000000000000000000000000
000000000000000AFFFFFFC0000000000000000000000000
000000000000000AFFFFFFC0000000000000000000000000
000000000000000AFFFFFFC0000000000000000000000000
0000000000000009FFFFFFC0000000000000000000000000
0000000000000007FFFFFF90000000000000000000000000
0000000000000001EFFFFF20000000000000000000000000
00000000000000003DFFE500000000000000000000000000
000000000000000000441000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_HAND_POINT_DOWN(_alias) ENTITY(rectangle,black,hand_point_down,_alias,FA5 HAND_POINT_DOWN)
!define FA5_HAND_POINT_DOWN(_alias, _label) ENTITY(rectangle,black,hand_point_down,_label, _alias,FA5 HAND_POINT_DOWN)
!define FA5_HAND_POINT_DOWN(_alias, _label, _shape) ENTITY(_shape,black,hand_point_down,_label, _alias,FA5 HAND_POINT_DOWN)
!define FA5_HAND_POINT_DOWN(_alias, _label, _shape, _color) ENTITY(_shape,_color,hand_point_down,_label, _alias,FA5 HAND_POINT_DOWN)
skinparam folderBackgroundColor<<FA5 HAND_POINT_DOWN>> White
@enduml